AI Insights · Timothy · June 2021
Top 5 Sandbox-like Games on Android in Chile for Q2 2021
Explore the performance of the top 5 sandbox-like games on Android in Chile during Q2 2021, featuring trends in downloads, revenue, and active users.
In the second quarter of 2021, the top sandbox-like games on Android in Chile showcased various trends in downloads, revenue, and active users. Here’s a breakdown of their performance:
Roblox
Throughout Q2 2021, Roblox saw a consistent increase in weekly downloads, peaking at around 35.5K in the final week of June. Weekly revenue showed stability, with earnings hovering between $27K and $33K, reaching a high of approximately $33K in late April and again at the end of May. The game maintained a robust user base, with weekly active users rising from 1.46M in early April to nearly 1.59M by the end of June.
Minecraft
Minecraft experienced steady weekly revenue growth, starting at about $10K and ending Q2 with $14.5K. The game’s weekly downloads were relatively low but stable, averaging around 150 downloads per week. Active users remained consistent, fluctuating slightly around the 13K mark throughout the quarter.
PK XD: Fun, friends & games
PK XD saw dynamic trends in Q2 2021. Weekly downloads ranged from 23.9K to 32.4K, while revenue showed a significant upward trajectory, peaking at $7.9K in early June. Active users also saw an increase, starting at 180K and rising to over 210K by the end of the quarter.
IMVU: Social Chat & Avatar app
IMVU showcased varied performance metrics. Weekly downloads fluctuated, peaking at 5.5K in late April. Revenue had its high points, notably reaching $3.3K in early May. Active users showed a peak of 27.2K in late April but saw a decline towards the end of June, stabilizing around 19.8K.
ZEPETO: Avatar, Connect & Live
ZEPETO had a mixed performance in Q2 2021. Weekly downloads saw a significant peak of 22.5K in early April but dropped to around 15.6K by the end of June. Revenue was relatively stable, with minor fluctuations, peaking at $1.2K in late May. Active users experienced a peak of 138.8K in early April, followed by a decline, stabilizing around 110K towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.